![]() In addition, the development team intends to have a lot of chained abilities to promote certain builds. The abilities in each tier will get more expensive to unlock as the perceived power that those abilities represent grows. They will then also be required to invest a certain amount of points into the Elite tier before they can access the Legendary tier. It may include things like rangers being able to tame one of each animal companion type (and separate ability to temporarily summon them all in combat), warriors being able to manually stop a Berserk, bards being able to create higher enchant sonic armaments, double attacks/spells, etc.Ĭharacters will be required to invest a certain amount of points into the Common tier before they can access the Elite tier. Legendary abilities are designed for specific abilities/spells and usually tailored to a specific profession.It may include things like rapid health/mana/stamina/spirit regeneration, elemental arrows for archers, or locksmiths detecting traps when being handed a box. ![]() Elite abilities are designed to enhance build or character archetypes (such as squares, semis, pures, archers, locksmiths).Just those 3 different areas represent 71 different abilities, since each stat/skill/damage type is a separate ability. It includes things like boosts to stats, skills, and resistances. Common abilities are intended to be very generic and apply to things that most characters might be interested in.There are 3 tiers of abilities: Common, Elite, and Legendary. On the back end, spending ATPs is managed through the Player System Manager which means that it works very similarly to Combat Maneuvers, Armor Specializations, and Shield Specializations. Once earned, Ascension Training Points (ATPs) are spent to unlock a number of passive and active abilities. The Elite/Legendary tier will be released at a later date. Note: The initial release was limited to the Common tier. The Ascension Skill System allows you to divert experience into an Ascension Training Point (ATP) pool, which can then be spent on Ascension Skills to further define your character.
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